Saw this video on thefoxisblack.com and dug it:
Video by: Henrik Kihlberg
Beast
Tuesday, February 1
Invaders - Interactive Audio with Max/MSP
A school project I did using graphical programming interface Max/MSP.
Original sound design and patches, integrated into Unity.
Brad Cruz
Dub:
Sound Design
Sampled Room
This is an example, how to use the basic stuff in your room in such creative
and musician way. Just take some noisy and voiced objects and record them
with any sampler. At the end use all this stuff to create any music u desire. Or...
You even don't need any sampler. Just use your friends, give them gadgets and
transform your party into gizmo-jam-session. I can guarantee much fun. Enjoy!
Tools:
Canon EOS 5D mkII
DitoGear™ CrankSlider
Microphone Shure SM 48
2 Wine Glases
Panties
Bottle Opener
Drier
Tape
Tube Pack From Whiskey
Spring
Old Russian Camera
Spanner
Water
Shots, Edit & Music - Mateusz Zdziebko
Dub:
Sound Design
Phosphor Overview
A quick run-through of Audio Damage Phosphor vintage digital additive synth
plug-in in two parts. The first part shows multiple Phosphor instances in a
musical setting, and the second part touches on the highlights of the UI and
creating a sound from the init patch.
www.audiodamage.com
Dub:
Audio Damage
Subscribe to:
Posts (Atom)